{
    "@context": "https://schema.org",
    "@type": "NewsArticle",
    "@id": "https://badiyaa.com/nintendo-america-digital-archivist-job/#article",
    "mainEntityOfPage": "https://badiyaa.com/nintendo-america-digital-archivist-job/",
    "headline": "Nintendo of America is hiring a contract digital archivist to interview veteran staff and catalog old hardware",
    "description": "Nintendo of America is hiring a 12-month contract digital archivist in Redmond to catalog legacy hardware records and interview long-serving staff.",
    "datePublished": "2026-11-15T10:54:00+00:00",
    "dateModified": "2026-11-15T10:54:00+00:00",
    "author": {
        "@type": "Organization",
        "name": "Badiyaa Editorial Desk",
        "url": "https://badiyaa.com/author/editorial-desk/"
    },
    "publisher": {
        "@type": "NewsMediaOrganization",
        "@id": "https://badiyaa.com/#organization",
        "name": "Badiyaa",
        "url": "https://badiyaa.com/",
        "logo": {
            "@type": "ImageObject",
            "url": "https://badiyaa.com/wp-content/uploads/2026/10/badiyaa-logo-color-600x60-1.png",
            "width": 600,
            "height": 60
        },
        "email": "badiyaavideo@gmail.com",
        "publishingPrinciples": "https://badiyaa.com/editorial-policy/",
        "correctionsPolicy": "https://badiyaa.com/corrections/",
        "actionableFeedbackPolicy": "https://badiyaa.com/contact/",
        "ownershipFundingInfo": "https://badiyaa.com/about/#ownership",
        "sameAs": [
            "https://www.facebook.com/profile.php?id=61595518283625",
            "https://www.instagram.com/badiyaa.com.ai/",
            "https://www.threads.net/@badiyaa.com.ai"
        ],
        "parentOrganization": {
            "@type": "Organization",
            "name": "Rezilient Digital",
            "url": "https://www.rezilientdigital.com/",
            "address": {
                "@type": "PostalAddress",
                "streetAddress": "Fl No 3, Nav Shyam Sadan, Plot No 38, Pestom Sagar, Chembur",
                "addressLocality": "Mumbai",
                "addressRegion": "Maharashtra",
                "postalCode": "400089",
                "addressCountry": "IN"
            },
            "sameAs": [
                "https://www.linkedin.com/company/rezilientdigital"
            ]
        }
    },
    "isAccessibleForFree": true,
    "inLanguage": "en-US",
    "wordCount": 629,
    "image": [
        "https://badiyaa.com/wp-content/uploads/2026/11/redmond-nintendo.webp",
        "https://badiyaa.com/wp-content/uploads/2026/11/redmond-nintendo-1024x678.webp"
    ],
    "articleSection": "Gaming",
    "keywords": "Nintendo, Nintendo of America, Redmond, video game preservation",
    "articleBody": "Nintendo of America wants someone to write down what its longest-serving engineers remember before that knowledge walks out the door. A contract posting on the company&#8217;s careers board, first published on November 4, asks for a &#8220;Digital Archivist, Historical Systems&#8221; based in Redmond, Washington, to catalog the hardware and software records behind decades of consoles. The listing says the hire will help keep historical information &#8220;discoverable, usable, and preserved for future generations.&#8221; It is a roughly 12-month contract, hybrid rather than remote, with a posted pay range of $35 to $55. The role sits in the company&#8217;s test engineering department. What the archivist will actually do The job is less about shelving old cartridges and more about building a searchable map of how Nintendo machines were made. According to the posting, the archivist will: design metadata schemas, taxonomies and naming rules for historical hardware and software assets; link platforms, peripherals, technical specifications and source materials so they can be cross-referenced; build a repository that engineering, legal, product and business teams can search and reuse; interview subject matter experts and &#8220;long-tenured employees to capture institutional knowledge.&#8221; That last duty is the striking one. Oral history is a standard museum technique, and the preferred qualifications explicitly mention experience running &#8220;oral history interviews or structured subject matter expert interviews.&#8221; Applicants need a bachelor&#8217;s degree in library science, archives, museum studies, history or a related field, plus two or more years in work such as digital archives, records management or digital asset management. Familiarity with archival standards like Dublin Core, EAD or PREMIS is listed as a plus. Why this matters for game history Video game history is unusually fragile. A 2023 study by the nonprofit Video Game History Foundation found that 87% of games released in the United States before 2010 were lost or at risk. Source code and art files have vanished when studios moved offices or changed owners; the original assets for StarCraft had to be redrawn for its remaster because the files were gone. Nintendo is in a better position than most. Historians of the field count Nintendo and Sega among the few companies from the early 1980s known to have actively backed up their games, including cancelled ones. What a code backup cannot hold is the reasoning of the people who built the hardware: why a chip was chosen, which prototype was dropped, what a test rig was for. That is the gap this contract appears designed to fill. For players, the listing lands in an awkward spot. Nintendo closed the Wii U and 3DS eShops in March 2023, taking around 1,000 digital-only games off sale, and it has pursued emulator developers in court, including the 2024 suit against the team behind the Switch emulator Yuzu. An internal archive does not change any of that, and nothing in the posting suggests the material will be opened to the public. Where it fits Here is how the move compares with its rivals. Sony set up its own preservation team in 2022, and by March 2025 it had saved more than 1,000 game builds. Nintendo&#8217;s posting is smaller in scope, one contract archivist rather than a team, but it targets the same problem from the hardware side. The company&#8217;s history has been busy lately. Badiyaa covered how the Ocarina of Time remake sold 5.2 million copies in four days on Switch 2, and how Nintendo is ending Google and Apple sign-ins for Nintendo Accounts in January. For another look at studio history, see our piece on Jill of the Jungle, the last game Tim Sweeney designed himself. The posting was still live on Nintendo&#8217;s careers board on November 15, with no closing date listed. Further reading Wikipedia: Video game preservation Image: Sam.Meyer.Marton, CC BY-SA 3.0 via Wikimedia Commons This article was produced with AI assistance and reviewed by our Editorial Desk. How we work.",
    "markdown": "https://badiyaa.com/nintendo-america-digital-archivist-job.md"
}